

Restoration: Restoration Mastery 1-2, Restoration Dual Casting (3) Lockpicking: Lockpicking Mastery 1-2, Bear Traps, Lockjaw, Big Game Hunter, Bait, Bushwhack, The Revenge & Dragon's Teeth (9)Īlteration: Alteration Mastery 1-2, Alteration Dual Casting, Wild Shrines, Alter Self: Resistances (Frost & Shock), Alter Self: Attributes (Health), Vancian Magic, Quadratic Wizard & Dungeon Master (9) Pickpocket: Pickpocket Mastery 1-2, Blood Money, Death's Emperor 1-2, Doomed to Plunder, Mutiny & Dragon Hoard (8) Illusion: Illusion Mastery 1-2, Illusion Dual Casting, Quiet Before the Storm 1, Dream Thief, Kindred Mage, Fickle Fate & Master of the Mind (8) Sneak: Sneak Mastery 1-2, Demolition Job, Tripwire, Silent Roll, Fog of War, Right Behind You, Disengage & Behind Enemy Lines (9) Spells: Fire Rune, Frost Rune, Lightning Rune, Ash Rune, Poison Rune, Frenzy Rune, Acceleration Rune (Apocalypse Magic), Paralyze Rune (Arcane Accessories Creation), Blue Giant Rune (Heliomancy Spell Pack) and any other types of runes from other modsĭestruction: Destruction Mastery 1-2, Destruction Dual Casting, Force of Nature, Robes of the Magi, Combustion 1-2, Merciless Cold 1-2, Ionized Path 1-2, Runecaster & Ancient Seals (13) Minor Skills: Lockpicking, Alteration, RestorationĮquipment: Synod Robes, Hood and Cyrodiilic Mage Boots (from Beyond Skyrim: Bruma) Major Skills: Destruction, Sneak, Illusion, Pickpocket Required/Recommended Mods: Ordinator Perks, Apocalypse Magic, Imperious Races, Heliomancy Spell Pack & Beyond Skyrim: Bruma Image: Khajiit Mage by moth-eatn (DeviantArt) No Enai Fanboyismįor a more detailed explanation of those rules, you can check the rules-page here. It also provides basics for getting started with Skyrim modding.

It will teach you how to use modding tools like MO, LOOT, 圎dit, and WryeBash. If you are lost on where to begin modding, this is an excellent modding guide to follow. The main Skyrim modding subreddit for general discussion and extensive troubleshooting. The Definitive Enairim Documentation (By Vizaru) You can find links to individual EnaiRim mods here. The Nexus page for Classic Ordinator and the one for SSE. However, please refrain from excessive fanboyism over Enai they themselves are not comfortable with it. While most topics should be gameplay focused, technical questions and troubleshooting is tolerated if it involves the aforementioned mods. Discuss in-depth game mechanics here, everything from perk balance to spell synergies. It is primarily focused on the perk overhaul, Ordinator, but we welcome discussion on his other mods too. This is a subreddit dedicated to the in-depth discussion of Enai's gameplay overhauls.
